The main character is a very ordinary stalker who has decided to
return to the Zone of Alienation after several years.
But crossing the border between the ordinary world and the Zone he unexpectedly learns that in the Zone begins a large-scale war of all its factions. And you do not need to be a soothsayer to understand what the outcome foreshadows this internecine struggle of all stalkers ...
Standing in your way will be dangerous mutants anomalies and armed-to-the-toe people who are willing to destroy everything in their path for their goal-and that's only half of what you can expect!
Try to stop the dangerous war for all the inhabitants of the Zone or take part in it destroying all your enemies!
But crossing the border between the ordinary world and the Zone he unexpectedly learns that in the Zone begins a large-scale war of all its factions. And you do not need to be a soothsayer to understand what the outcome foreshadows this internecine struggle of all stalkers ...
Standing in your way will be dangerous mutants anomalies and armed-to-the-toe people who are willing to destroy everything in their path for their goal-and that's only half of what you can expect!
Try to stop the dangerous war for all the inhabitants of the Zone or take part in it destroying all your enemies!
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Call of Zone / What's New in vUnknown
- Weapon and armor rebalance
- NPC damage and armor are now directly tied to their equipped weapons and armored suits
- The higher the NPC's rank, the more effective and accurate they are with their firearms
- Additional tactical cover during combat
- Fixed the bug with Avoska (requires a new game if the bug has already occurred)
- Miscellaneous changes
- NPC damage and armor are now directly tied to their equipped weapons and armored suits
- The higher the NPC's rank, the more effective and accurate they are with their firearms
- Additional tactical cover during combat
- Fixed the bug with Avoska (requires a new game if the bug has already occurred)
- Miscellaneous changes
