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ShotChanGE -Drug&Aim 2D STG-0.43

ShotChanGE -Drug&Aim 2D STG- v0.43

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ShotChanGE -Drug&Aim 2D STG- / Specifications

ShotChanGE -Drug&Aim 2D STG- / Screenshots

ShotChanGE -Drug&Aim 2D STG- 0.43
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ShotChanGE -Drug&Aim 2D STG- / Video Trailer or Demo

ShotChanGE -Drug&Aim 2D STG- / Description

Aiming and avoiding by one finger.
2D shooting game where it can play by one hand.
A game with unique pleasant operativity.

## operation ##
Since it aimed at that it could be operated single hand (one finger) its operation method is somewhat peculiar.
First of all please practice by a tutorial.

[Movement]
If a screen is touched and it moves (swipe) a red marker will move according to a finger.
He pursues a marker and moves.
* Don't care about the position which touches a screen anywhere.
If the black portion which is not displayed at all is used a screen will not hide easily with a finger.

[Attack]
When moving oneself a screen is touched but aim is set to the place in which he was present when it touches.
From itself a cartridge is discharged towards aim.
Even if he moves the position of aim remains as it is.
Thereby a cartridge can be shot in the free direction.
If a hand is lifted from a screen aim will disappear and shooting will also stop.

There is the following as a technique of how to use aim.
- Place aim near yourself.
-> Since the shooting direction changes simply by moving oneself it turns to attacking the wide range.
- Separate aim from yourself and place it.
-> an angle can be adjusted precisely.
- Place aim near the enemy.
-> Even if it moves in order to avoid
enemy's cartridge a cartridge is discharged toward an enemy.
It turns to attacking a boss and a hard enemy.

Since it can replace at any time please use aim properly flexibly.


## ZEEMOTE JS1 CONTROLLER ##
zeemote eneble at setting screen.
use joystick(MOVE) and A button(SHOT)

## MENU ##

## others ##
ï½¥When the track ball is pushed it is a temporary stop. It returns to push again.


## About banner advertising ##
It carries experimentally.
It can do undisplayed in a setup.

## use material ##
I will use the following materials. Thank you.

ï½¥Graphics
臼井の会 RPGツクール素材支部 様
http://usui.moo.jp/rpg_tukuru.html

First Seed Material 様
http://www.tekepon.net/fsm/

ナカムラ作戦 様
http://naramura.sakura.ne.jp/game/sozai/enemy.html

シュガーポット 様
http://sugarpot2.fc2web.com/sozai/in_sozai.htm


ï½¥Music
煉獄庭園 様
http://www.rengoku-teien.com/
SIXTH SENSE(sixth_sense.mp3)
Rock 5th Chemistry(r5c.mp3)

ï½¥Sound effect
ザ・マッチメイカァズ2nd 【フリー効果音素材】様
http://osabisi.sakura.ne.jp/m2/

ï½¥Font
M+ FONTS 様
http://mplus-fonts.sourceforge.jp/mplus-outline-fonts/index.html

- The distribution origin has the copyright to each material respectively. Please do not use this game for the usages other than playing.

## improvement schedule for the future ##
ï½¥stage 5-7
ï½¥High score server

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ShotChanGE -Drug&Aim 2D STG- / What's New in v0.43

Ver.0.42 Simple April-Fool's-Day feature / remove back button ad
Ver.0.41 add Other Player's Ghost / High Score
(Play information is uploaded for sharing of a score and mistake positions.)
ver.0.40 add Stage 4 / Online Manual / Banner Ads / new player character(experimental)
ver.0.30 add Tutorial / Respawn here / continue / fix Stages
ver.0.29 add Stage 3
ver.0.28 add Powerup items
ver.0.28 psysical keyboard,joypad(Xperia Play) support
ver.0.27 Zeemote Support!!

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